Anton collected versions the way some people collected coins: orderly, obsessively, each one a small monument to a solved problem. His studio smelled of coffee and render farms; monitors hummed like patient planets. On a sticky Tuesday he opened a battered spreadsheet labeled “V-Ray — All Versions” and felt the familiar thrill: a timeline of progress encoded in build numbers and changelogs.
| Version | Release Year | Key Features | |---------|--------------|----------------| | V-Ray Next (4.0) | 2018 | Scene intelligence (automatic sampling, texture clamping), GPU+CPU hybrid, Light Path Expressions (LPEs), faster IPR. | | V-Ray Next (4.1) | 2019 | Viewport IPR (3ds Max), NVIDIA RTX acceleration (beta), improved VRayDenoiser. | | V-Ray Next (4.2) | 2019 | VRayMultiSubTex for instancing, VRayStochasticFlakesMtl, improved GPU memory handling. | | V-Ray Next (4.3) | 2020 | Material Library online, VRaySkinMtl, VRaySwitchMtl, batch denoising. | | V-Ray Next (4.4) | 2020 | Apple Metal support (Mac), improved Cosmos assets integration. | vray all versions list
: The early industry-standard versions that established V-Ray's reputation for physically accurate global illumination in 3ds Max. Platform Availability Short story — "V-Ray: All Versions List" Anton
Note: Chaos renamed "VRay 4" to "VRay Next" for marketing. Notable builds: V-Ray 5