In the Viva Project (also known as Viva or OpenViva), Character Cards are the primary feature used for runtime character customization, allowing you to import and switch between different 3D anime models within the game. Key Feature: Dual-Card Installation System
Over-Scripting: Cards that list exact predicted questions & answers reduce spontaneity.
Solution: Use prompts like “How would your character react to…” instead of Q&A pairs.
Include Metadata: On the back of the paper, note down key traits (e.g., personality, favorite actions) or the character's origin to help you remember how they interact in the simulation. Viva Project Character Cards
Clothing Cards: Separate cards used to swap outfits and accessories for your AI companion. Core Features
, a community-led continuation. The character card format has created a decentralized marketplace of content where creators can upload verified cards to OpenViva - Mods & Cards 6. Conclusion In the Viva Project (also known as Viva
However, the analog version remains beloved. There is a tactile satisfaction in shuffling index cards, feeling the weight of a character’s secret, and physically laying out an entire ensemble cast on a coffee table.
Components: A complete character setup usually requires two specific parts: a Character Card (defining the model) and a Skin Card (defining the textures). Include Metadata : On the back of the
Characters: Move the "blue" character cards into /Cards/Characters. Skins: Move "yellow" skin cards into /Cards/Skins. Clothes: Move clothing .png files into /Cards/Clothes.
Image Format: Cards must be 1024x1536 pixels in PNG format to be recognized by the game. Resource Links
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