RTGI (Ray Traced Global Illumination), version 0.17.0.2, was a pivotal beta release by Pascal Gilcher (Marty McFly) on October 30, 2020. This update refined the revolutionary ReShade RTGI shader, which brings real-time, screen-space ray tracing to almost any game by simulating how light bounces off surfaces. 🌟 Key Features of RTGI 0.17.0.2
Have you tested RTGI 0.17.0.2 in a specific game? Share your preset in the comments below. For more deep dives into ReShade shaders, subscribe to our newsletter. rtgi 0.17.0.2
RTGI is a software solution that allows developers to integrate high-quality global illumination into their applications in real-time. Global illumination, a crucial aspect of computer graphics, simulates the way light interacts with various objects and materials in a scene, creating a more immersive and realistic experience for users. RTGI achieves this through advanced algorithms and techniques, making it possible to render complex lighting scenarios quickly and efficiently. RTGI (Ray Traced Global Illumination) , version 0
files for this specific version to handle skin tones and lighting, especially for photo-mode. Photorealism Mods: Color Bleeding: Red walls tint adjacent white surfaces pink
RTGI is heavy on the GPU. You may need to tune down "Ray Length" or "Sample Count" if frames per second (FPS) drop too low. marty's mods 3. Key Settings for 0.17.0.2 Ray Length:
Version 0.16.x was considered the gold standard for years. However, RTGI 0.17.0.2 changes the game.