Rome Total War Barbarian Invasion Units -

In Rome: Total War – Barbarian Invasion, the unit rosters reflect a world in transition. The classic Roman legion has evolved into defensive border guards and elite field armies, while barbarian factions range from traditional infantry-heavy warbands to terrifying nomadic horse-archer hordes. The Roman Empires: Evolution of the Legions

Eastern Roman Empire (Byzantium)

The Barbarian Invasion expansion pack for Rome: Total War introduces a new era of gameplay, set in the tumultuous 3rd and 4th centuries AD. During this time, the Roman Empire was under constant threat from various barbarian tribes, who sought to exploit its weaknesses and claim its riches for themselves. As a result, the expansion pack introduces a range of new units, each reflecting the distinct cultures and tactics of these barbarian factions. rome total war barbarian invasion units

  • Lancers & Horse Archers: No settlements—you literally move your "camps" as wagons. Units gain experience by migrating.
  • Wagon Fort (Special ability): Parked wagons act as mobile walls. Unique siege defense in open field.

Huns & Vandals (Steppe Nomads)

Pure cavalry armies. No infantry except horde settlers. In Rome: Total War – Barbarian Invasion ,

The horn sounded. A low, guttural blast that vibrated in Marcus’s marrow. From the tree line, the Berserkers Lancers & Horse Archers: No settlements—you literally move

Comitatenses First Cohort (Western/Eastern Rome): The backbone of the late Roman military, these heavy infantry carry the Legionary Eagle, providing morale boosts to nearby allies. Key Faction Roster Highlights

1. Night Raiders

Certain barbarian units (e.g., Celtic Night Raiders, Gothic Raiders) can deploy at night. Night battles reduce the morale of all units and remove the ability to retreat. If you attack a Roman army at night with raiders, the Romans may suffer a morale penalty ("Surprised by night attack").