Resident Evil Village Directx 11 |link| -

Resident Evil Village was designed as a DirectX 12 (DX12) title to leverage modern features like Ray Tracing and Variable Rate Shading [3, 5]. Because of this, the game does not officially support DirectX 11 (DX11)

: Version 12 is mandatory for both minimum and recommended settings. Ray Tracing resident evil village directx 11

While there is no "DirectX 11 toggle" in the settings, some users have experimented with the following methods to bypass DX12 requirements: Resident Evil Village was designed as a DirectX

Solution:

DXVK is a Vulkan-based translation layer for Direct3D. While it is primarily used for Linux gaming via Proton, it can be used on Windows to "wrap" DirectX calls into Vulkan. This can sometimes bypass specific DX12 errors by translating the game's requirements into a language your hardware understands better. 2. The "d3d12.dll" Proxy You have a very old GPU (e