Unlocking the Power of Real-Time Ray Tracing: A Deep Dive into ReShade Ray Tracing Shader RTGI 0.3.3 Exclusive
Comparison to Other Lighting Solutions
Ray Traced Global Illumination (RTGI): Physically simulates how light bounces off surfaces, allowing colors from the floor or walls to bleed into the surrounding environment and illuminate dark corners. reshade ray tracing shader rtgi 033 exclusive
// Get hit normal and albedo float3 hitNormal = g_texNormal.SampleLevel(float4(0, 0, 0, 0), rayEnd.xy, 0).rgb; float3 hitAlbedo = g_texAlbedo.SampleLevel(float4(0, 0, 0, 0), rayEnd.xy, 0).rgb;Evolution: Version 0.33 was a stepping stone toward the more refined and widely used RTGI builds available today. How to Find Documentation or Shaders Unlocking the Power of Real-Time Ray Tracing: A
Obtain the Shader: Access the latest RTGI files via the Marty McFly Patreon. Advanced Ray-Casting: Improved precision in how light rays
Advanced Ray-Casting: Improved precision in how light rays interact with the geometry provided by the game's depth map.