Pes 2017 Editor Alpha V0.5a By Ejogc327 May 2026

The story of PES 2017 Editor Alpha V0.5a by Ejogc327 is a significant chapter in the long-standing modding culture of Pro Evolution Soccer 2017

file in-game to force it to generate a new one based on your modified database files. Community and Availability Pes 2017 Editor Alpha V0.5a By Ejogc327

Option B – Edit the game’s main database (requires extracting dt10_x64.cpk)

  1. Use CriPackedFileMaker or Dragon Unpacker to extract dt10_x64.cpk (found in game’s Data folder).
  2. Inside the extracted files, find /common/etc/pesdb/.
  3. Load the .bin files (like player.bin, team.bin) individually via File → Open.
  1. CRC Bypass – Disables checksum verification on the EDIT00000000 file to allow modifications without the game resetting changes.
  2. Table Mapping – Reads static offsets for player attributes. For example, a user on PESModding.com noted that "dribbling speed" was stored as a 2-byte integer at offset 0x1A4 in the player struct.
  3. ID Reference System – Relies on Konami’s internal ID hierarchy (e.g., player IDs 0-4999 for fake players, 10000+ for real licensed players).

: Being an alpha release, it is focused on core stability but may lack the advanced features (like kit ID editing or face relinking) found in later versions like V0.6 or V1.0. : Always create a backup of your original EDIT00000000 file before using any external editor to prevent data loss. Compatibility The story of PES 2017 Editor Alpha V0

Make Changes: Use the tool to modify your desired database or .bin files and save. CRC Bypass – Disables checksum verification on the