By [Your Name/Publication] Date: November 2005
: Introduced new skyboxes, high-resolution textures, and a "cool" blue-tinted HUD typical of 2000s racing games.
Complete Vehicle Overhaul: Nearly every original car was replaced with real-world licensed models from that era, including the Nissan Skyline GT-R, Toyota Supra, and Mitsubishi Lancer Evolution. gta vice city extreme tuning 2005
Despite its age, the mod has seen a resurgence in interest. A version compatible with GTA VC 1.0 (V1.3) was uploaded to ModDB in 2024, coming in at approximately 1.21 GB.
Historically, these mods required several manual steps that are still used in modern legacy modding: : Used to open and replace the original (3D model) and (texture) files with the tuned versions. Handling.cfg Edits A version compatible with GTA VC 1
New Arsenal & Interface: Beyond the cars, you’ll find new weapons, updated menus, and a fresh UI.
The mod arrived during a "golden age" of total conversions. Similar to GTA Turk City, which re-skinned the game with Turkish localizations and vehicles in 2005, Extreme Tuning focused on creating a specific subculture within the game's engine. The mod arrived during a "golden age" of total conversions
, is a classic total conversion mod that overhauled the game’s vehicle roster and added early customization elements that weren't present in the original 2002 release. Overview of Extreme Tuning (2005)