Elden.ring.shadow.of.the.erdtree.update.v1.13.2...
Released on August 8, 2024, Update v1.13.2 Elden Ring: Shadow of the Erdtree
This update follows the much more substantial v1.13 patch, which made significant changes to: ELDEN.RING.Shadow.of.the.Erdtree.Update.v1.13.2...
- A few high-power spells had FP costs increased slightly to balance sustained casting in boss encounters.
- Improved streaming in specific DLC areas to reduce texture pop-in on mid-range hardware.
Play, Memory, and the Illusion of Permanence Players often speak of their “first time” experiences as fixed memories. Patches like v1.13.2 complicate that feeling: the world a player remembers may no longer exist in the same mechanical terms. This instability undermines the illusion of permanence in digital media, revealing videogames as ongoing dialogues rather than finished texts. Rather than mourn this mutability, we might instead appreciate it as a unique affordance: play as living, revisable myth. Released on August 8, 2024, Update v1
- Performance Optimizations: The update includes various performance optimizations to ensure a smoother gaming experience, particularly in areas with high graphical demands.
- Bug Fixes: Several bugs have been addressed, including issues with NPC interactions, quest progression, and item effects.
- Balance Changes: Tweaks have been made to certain enemy abilities and player skills to achieve a better balance of power and challenge throughout the game.
- Quality of Life Improvements: Quality of life improvements have been implemented, such as adjustments to the map and compass, making navigation easier and more intuitive.
- Several spells from Shadow of the Erdtree had inconsistent hitboxes; these are now aligned with their visual effects.