Exercises Verified - E6b Flight Computer
A pilot is flying a Cessna 172 with a True Airspeed (TAS) of knots. They are heading into a -knot headwind.
Understanding the E6B Flight Computer
- Find the center grommet (the hole). This represents zero wind.
- Move your pencil up from the grommet to represent wind speed. Since the wind is 20 knots, count 20 units up (usually the grid lines are 2 units each, so count 10 lines up).
- Make a Dot or X at this location. This is the Wind Vector.
- (Verification: You are marking the direction the wind is coming FROM. 330 is NNW. Your dot should be slightly to the left of the center vertical line, near the top).
Deep Review — "E6B Flight Computer Exercises Verified"
Summary
Mastering the E6B flight computer (or "Whiz Wheel") is a core skill for any pilot. Below are verified practice exercises designed to test your proficiency on both the Calculator Side (time, speed, distance) and the Wind Side (groundspeed, headings). 1. Speed, Time, and Distance (Calculator Side) e6b flight computer exercises verified
6. Climb & Descent Rate
Problem:
Climb speed: 90 kts
Climb gradient required: 200 ft/NM
Required climb rate (FPM)? A pilot is flying a Cessna 172 with
For a deep dive into step-by-step methods, you can view the Official ASA E6B Manual or the Pilot Institute Guide for beginners. E6B Flight Computer Instructions - Gleim Aviation Find the center grommet (the hole)
- Set TC (which is unknown yet? Actually set TH under index).
- Place grommet on TAS arc (125).
- Rotate so that the track (282°) is under index, slide so grommet falls on GS arc (130).
- Read wind direction from the index and wind speed from the dot’s displacement.
- Verified Answer: Wind from 310° at 27 knots.