, reflecting the developer's personal experience, which he often incorporates into his development journey and tutorials. Who is CBgameDev?
Without CB Games Dev: The studio spends 18 months building a polished vertical slice. They launch with a marketing splash. Players complain the economy is broken (too grindy) and the end-game boss is mathematically impossible. The studio takes 3 months to patch it, but players have already left. Game dies. cb games dev
Optimization Matters: A beautiful game that runs at 10 FPS is a bad game. , reflecting the developer's personal experience, which he
James Rowbotham , known as (Colourblind Game Developer), is an indie developer who creates tutorials, articles, and games focused on Unreal Engine. The "CB" in his name refers to his color blindness. Key Resources and Articles They launch with a marketing splash
Premise: Player is a memory-merchant cyborg in a fallen city.
Narrative mechanic: Selling memories changes player stats + unlocks different factions.
Act 1: Must sell own happy memory to pay debt. Loses empathy (mechanical effect: +combat, -trust).
Act 2: Factions want different memories. Player’s remaining memories determine which endings are possible.
Act 3: Final choice: restore old self (costs all power) or rule with stolen memories.