ft-UVPass Bundle (currently at version 5.5.1a) from aescripts + aeplugins
In the world of post-production, data is king. If you have ever worked with 3D rendering pipelines—whether from Cinema 4D, Blender, Maya, or Redshift—you know the power of multi-pass rendering. However, bringing those passes into Adobe After Effects is often a messy, manual chore involving blend modes, track mattes, and complex expressions.
Enter the FTUVPass Bundle v551a from aescripts. This isn't just an update; it’s a significant leap forward in how After Effects handles UV pass data, specifically optimized for the latest Unreal Engine (5.x) workflows. aescripts ftuvpass bundle v551a for after ef
Where to Buy: aescripts.com (Approx. $49.99 for the bundle). A free demo is available with a watermark.
ft-PPass2Matte: Utilizes a Position Pass (PPass or World Position Pass) to create dynamic 3D mattes. This allows you to isolate specific objects or areas in 3D space directly in After Effects, a feature traditionally associated with high-end compositing software like Nuke. Key Features and Updates ft-UVPass Bundle (currently at version 5
Licensing: Options include Floating Server licenses and Render-Only licenses for studio workflows.
Apply Plugin: Add the ft-UVPass effect to a layer in your After Effects project. Enter the FTUVPass Bundle v551a from aescripts
Rating: 9.5/10
: Includes options to select, tile, repeat, and offset textures. Performance